This Competition Has Concluded.
Design Challenge Background
Pocket parks have the ability to activate under-used or open spaces, and turn them into vibrant community spaces. No matter where they pop-up, they provide a unique place for people to gather, rest, play, or escape the hustle and bustle of the day. Cities across the country have been creating more and more pocket parks to bring neighborhoods to life & create a positive sense of place and pride for their community. A pocket park is a small park, typically build on a single vacant lot or on a small irregular piece of land, that is accessible to the general public.
Design Challenge Brief
Design a pocket park for a small piece of land near your school or in your neighborhood. Your design needs to provide spaces for groups to gather, spaces or activites for multiple age groups, and should be no bigger than 14,500 square feet. What might a park look like that is designed with community needs in mind, as opposed to a one-size-fits-all design?
A standard lot size in Chicago is 50'x125'. You could occupy two Chicago lots, adjust the dimensions, or find a lot in your neighborhood that does not exceed the square footage. Can't find an open space? Redesign one!
Your design should include a variety of elements that make a park... a park! From benches, bike shelters and meeting spaces, to playgrounds & pavilions, to cafes, information kiosks, or arts performance areas. You should also consider sustainability issues and the environmental impact of your design.
What should I upload?
For your Overview, it is important to post a short, but clear, ‘success statement’ that communicates the goals you hope to solve and achieve through your design solutions. When you’re nearly finished with your design project, you can go back to this success statement to see if your design has met the criteria you first proposed.
For each step along the Design Process we'll give you some suggestions on what to think about, try out, and upload.
In the Collect Info step of the design process, you try to gather as much information as possible about your existing school or community parks and spaces, along with the students, staff and neighbors who will use it. You can't propose new solutions until you figure out and document what the existing problems are.
What makes a park?
No two parks are the same, so what is it that turns a park from just a plot of land to a vital community space? Take a look at parks near your school, home, work, neighborhood, and city! For the Collect Info step of the Design process you'll gather notes, sketches, photos, videos, etc. of your observations and research.
- Walk around your school grounds and a neighborhood park. Take pictures of what makes that space a "park".
- Visit Flickr or another photo sharing site and search for types of parks. Determine good and bad examples of how parks meet the needs of their community - for all ages.
- Post images of buildings, colors, designs, textures, or other things that inspire you in this step. Make sure you give credit to your source!
- Don't forget to explain your thinking in writing for every image you upload! Tell us why it's important and how it's impacting your thinking.
- What kind of outdoor spaces does your school have? Would you consider them a "park"? Why or why not?
- What kind of parks are in your community? What do you like or dislike about them?
- Who uses parks? How do different people use parks? Do they all use them the same way or differently?
What types of structures do parks have?
No two parks are the same - each is designed with a specific community and use in mind. Therefore, there are many different types of activities and spaces for people of all ages to enjoy and interact with. Here are a few ideas to kick start your research (Hint: these are great words to search in Google Images!).
While professional designers used to play a major role in the design of playgrounds around the world, the playground often seen today is a primary-colored collection of plastic equipment with predetermined uses, leaving little room for children’s imaginations. Landscape architects such as Michael Van Valkenburgh are now incorporating different kinds of play spaces into their designs, including in the new Maggie Daley park in Chicago. These ‘adventure playgrounds,’ as they are often called, are made of natural materials and sculpted landscapes with abstract shapes and materials, allowing for the most freedom for imagination.
Outdoor bicycle shelters can be both functional and beautiful in a park space. They offer park visitors a place to lock up their bikes and protect them from the weather. Great places to store bikes safely and in an interesting way can encourage community members to ride their bikes more, and be sure to make a stop at your pocket park! A company called Park-a-Bike specializes in creating these structures - Learn more HERE!
In the Brainstorm Ideas step of the design process, you will develop ideas from all of the information you've collected. You will start to be inspired by new places and you put some early ideas down on paper that show what you've found in the Collect Info step. You also might take more photos to show specific new ideas you have.
The simple diagrams you make here will help you understand how the pocket park location and design compare with your new ideas.
- Draw a floorplan or siteplan of your parks existing facilities. How are all of the different spaces connected? What are the different pathways you can take through all of these spaces? Map all of these structures and spaces.
- Use Google Maps to view and print out an aerial photo of your park. Take measurements of the overall dimensions of the area, of both structures and outdoor spaces and use the aerial to map out the measurements.
- Post this aerial map and sketch here so everyone can understand the relationship between your school building, the neghborhood, park spaces available, and the proposed site of your new park or redesigned park features. Describe the surrounding area and note existing structures such as paths, seating, bike racks, pavilions, playgrounds, concession stands, and any fences.
- On a piece of tracing paper placed over the aerial photo of your school, sketch a diagram showing a large arc around the building to show the path of the sun throughout the day. This drawing is called a site analysis diagram. (Remember, the sun rises in the east and sets in the west.)
- Will your new pocket park replace your school or neighborhood's existing park spaces or become an addition to a different part of the community? Will it be built in an empty lot or space? Will it be between buildings, out in a field, or built on the roof? You decide.
- Spend some time looking at the aerial photo of the area you select. What types of other buildings surround your the site? Homes, businesses, parks, parking lots, or an empty field? How will these other buildings impact the design of your new athletic pavillion? Create a land-use map!
- What types of streets surround your school? Are they busy or quiet? What types of streets are in your neighborhood? What might be the best place for people to relax and play?
- Based on the site analysis diagram you've sketched, where is the sun located throughout the school day?
- How can the structures and outdoor areas of your new pocket park be positioned to take advantage of the sunlight for good lighting?
You've been gathering all sorts of information, and brainstorming creative options for your pocket park. Now it's time to put all the pieces together and make some final decisions. In the Develop Solutions step, your rough ideas come together with drawings and models that can show others your solutions for a new pocket park.
- Try out different ideas and save each “version”. You do not want to lose a good idea later! Other people viewing your project - other students around the country, your teacher, and mentors - want to see how your ideas have changed over time. This means that while you're working on your digital model, you’ll want to be sure to keep re-saving it with a new file name every few days as you work through the steps.
- Make a list of your ideas and associated sketches, or practice models. For your final upload you will want to write a short but effective paragraph of your process and what you found. This will inform the direction you will take for the final solution.
- Show your ideas to your teacher and peers for some feedback. You can also review your progress with the test group you may have interviewed and test whether your design would meet their needs or address their concerns. Learn from the feedback you receive and incorporate into your final design solution.
- We are all makers. Be sure to check out other student pocket park projects and give them helpful feedback. Don't be afraid to ask for feedback on your work too!
- Do not leave work for the last minute! Going through a detailed design process requires time to gather information, develop ideas, and make improvements. This is difficult or impossible if you try to pull everything together a week before your project is due. Projects that are researched, developed, and well executed will always stand out!
- Are you reaching your success statement? Review your design and test it against your own observations and review that it has met the project requirements. Did it meet the expectations of the end users that you spoke to? Who is in your community?
- How do you imagine people will interact with your new pocket park? What will your design contribute to the neighborhood? Why? How so?
- You have designed with community in mind. What role does the community play in any architect's plans? Talk about it.
- Keep your park full of activity! How will your park be used in different seasons or weather? Have you been imagining different events or programs that could happen here? Tell us about it! (Check out the High Line in the blue sidebar for some ideas...)
What should I upload in this Develop Solutions step?
- images (JPG, GIF) of your rough digital model.
- an axonometric or perspective view of your model with people, which will help others understand the scale of your park.
It's ok if your model is still a work in progress.
You're almost there! The Final Design step of the design process is to create more finished drawings and models that illustrate your ideas to others. Remember, your explanation text, and the types of drawings, images, and models you share need to tell the whole story of your project to someone who may or may not have ever visited your neighborhood or pocket park site.
- Review your design and test it against your original success statement that you wrote for the Overview. Does it meet this criteria?
- You might want to share floor plans, elevations, renderings of your digital model, photos of a physical model, or a video animation of your model.
- Be sure to comment on other projects in the competition to foster, encourage, and build an online design community of learners in DiscoverDesign. Who knows, they might just have a great idea to help bring your project to the next level! CAF will also recognize students that provide both encouragement and constructive criticism on students' work throughout the run of the competition
- Does your final design meet the expectations of the students, community members, and/or school staff that you interviewed? If not, you may need to go back to the drawing board and revise your design.
- For your final design, you will want to post a short but effective paragraph of your process and the unique solutions you found and developed. Tell us about your ideas and how they may or may not have changed over the course of the project.
- What essential skills have you learned? Think about where you started this class or project and what you know now. Practice writing about this here - it might come in handy for a job or college application!
What should I upload in the Final Design step?
- final hand or digital renderings
- images of your finished physical model
- or your finished digital model
You can even include links to a YouTube or Vimeo of a digital walk-through like this one:https://youtu.be/ncaVQ2V6XXU